Thread:AurigaVirtuosa/@comment-5783141-20160421172741/@comment-24233566-20160508084712

talking about obscure ones, well not so obscure but:

Hacx: Twitch 'n kill

little story of this game (with added music for story reading) :

there was once a company called Banjo Software, who wanted to make a Total Conversion (TC) for DOOM in a cyberpunk style with le epic haX0r who H4cks a global company computer and discovers strange stuff, so they decided to make Hacx; after paying $5000 of rights, they started to make it, but the project was "Dead On Arrival" for many motives:

1) the game was made in DOOM engine, but released on 1997 after 3 years of development! so the engine was already a lot obsolete, because there were already better games like Quake 2 in terms of graphics and engine

2) 3 years of developing for a total conversion that doesn't add nothing new it's too much, i mean yeah, there's new story, new levels, new graphics and new enemies, but if you look closely the enemies have the same pattern of original DOOM enemies, same for the weapons, basically it's reskinned DOOM with different levels, yeah it's still a TC, but pretty lazy, and there were expansions like Strife who add a lot of mooore stuff which changes the game a lot (RPG elements, voice acting dialogues, a lot of focus on the story...)

3) the expansion was made in a hurry to stay in the deadline, but at the end you notice that from the 6th level the maps tend to get worse and a bit amateurish because of going in a hurry... especially thislevel which should be some kind of spastic cyberspace... but there's a big difference between a spastic level and a confusing one with textures splatted everywhere with no sense of choice.

and thanks! i really hope too make a big name in the game industry, but it's not easy and for now (talking about my little games not big stuff )  i'm not working on games like for example "The Speed Of Sound" (which i finished but i need to add some little stuff which i can't figure).

i would say, it's a little game and nothing original, probably not going to release it, but... it's the fact of finishing something little that makes you want to go for the big one.